House Rules
Three dice, a fistful of eyeBucks, and a saloon's worth of nerve. Here's how a hand goes down.
How a Hand Works
Ante Up
Every player starts with the same number of eyeBucks — the host picks the buy-in (1 to 9) when setting the table.
Roll Your Dice
On your turn, roll one die for every eyeBucksyou're holding — up to three. Out of eyeBucks? Your turn is skipped.
Read the Dice
Each die tells you what happens to one of your eyeBucks. The four faces:
- One eyeBuck slides to your neighbor on the left.
- One eyeBuck slides to your neighbor on the right.
- One eyeBuck drops into the pot. Dead money — nobody takes it back.
- Keep that eyeBuck. The good one.
Pass the Buck
Hand the phone to the next player (pass-and-play) or wait for your seat across devices. Repeat.
Last One Holding
The hand ends when only one player still has any eyeBucks. What happens to that player depends on the mode you picked at the table.
The Two Modes
Last eyeBuck Wins
Sole champion takes the pot
The classic. Last player still holding eyeBucks is crowned champion and rakes in the pot. Strategy: hoard eyeBucks — root for ✱ (keep) and pray the dice don't move.
Stuck with the Tab
Last eyeBuck pays the wager
Same dice, flipped framing. The last player holding an eyeBuck is stuck with the tab and owes whatever wager the host set. Strategy inverts: bleed eyeBucks — root for L, R, and C.
The mechanics never change. Only who's the hero and who's the goat.