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House Rules

Three dice, a fistful of eyeBucks, and a saloon's worth of nerve. Here's how a hand goes down.

The Loop

How a Hand Works

1

Ante Up

Every player starts with the same number of eyeBucks — the host picks the buy-in (1 to 9) when setting the table.

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2

Roll Your Dice

On your turn, roll one die for every eyeBucksyou're holding — up to three. Out of eyeBucks? Your turn is skipped.

LR
3

Read the Dice

Each die tells you what happens to one of your eyeBucks. The four faces:

  • LOne eyeBuck slides to your neighbor on the left.
  • ROne eyeBuck slides to your neighbor on the right.
  • COne eyeBuck drops into the pot. Dead money — nobody takes it back.
  • Keep that eyeBuck. The good one.
4

Pass the Buck

Hand the phone to the next player (pass-and-play) or wait for your seat across devices. Repeat.

5

Last One Holding

The hand ends when only one player still has any eyeBucks. What happens to that player depends on the mode you picked at the table.

Choose Your Stakes

The Two Modes

Last eyeBuck Wins

Sole champion takes the pot

The classic. Last player still holding eyeBucks is crowned champion and rakes in the pot. Strategy: hoard eyeBucks — root for ✱ (keep) and pray the dice don't move.

“Winner takes the bottle.”

Stuck with the Tab

Last eyeBuck pays the wager

Same dice, flipped framing. The last player holding an eyeBuck is stuck with the tab and owes whatever wager the host set. Strategy inverts: bleed eyeBucks — root for L, R, and C.

“Loser buys dinner.”

The mechanics never change. Only who's the hero and who's the goat.